Hey! I’m Pavel

Hey! I’m Pavel

Woman In The Red BG
Pavel working at a laptop in a meeting room

I didn’t start in design to push pixels. I started because I wanted to understand people: how they think, why they get stuck, and why some systems feel natural while others make you want to close the laptop. Today I design services and interfaces that help people move through complexity with ease. 

I didn’t start in design to push pixels. I started because I wanted to understand people: how they think, why they get stuck, and why some systems feel natural while others make you want to close the laptop. Today I design services and interfaces that help people move through complexity with ease. 

© timeline
(WDX® — 02)
study and practice

Curiosity

Study

Practice

Today

Sixteen years of digital products, platforms and services, from media and banking to cybersecurity and employee benefits, alongside continuous study.

Sixteen years of digital products, platforms and services, from media and banking to cybersecurity and employee benefits, alongside continuous study.

How can we make digital experiences feel more human?

Pavel Danyi, Experience Designer

Australian Computer Society
Skills assessed by the Australian Computer Society

Assessed as suitable for ANZSCO 261211 Multimedia Specialist, with professional experience from 2009 to 2026 recognised. May 2026.

Pavel Danyi

2009 to 2018

Practice

Digital product designer and digital product manager

Mladá fronta a.s., Prague

Managed and developed digital products, websites and online services across media, travel, sport and lifestyle brands. Translated business, editorial and technical requirements into product improvements and ran web design and usability testing.

2018 to 2021

Practice

User experience designer

Leveris, Prague and remote

End to end UX flows, wireframes, prototypes and high fidelity interfaces across web, iOS and Android for a modular banking platform serving banks, new market entrants and consumer finance brands.

2020

Study

Professional certificates

Google and IBM

Google UX Design Professional Certificate and IBM Enterprise Design Thinking.

2020 to 2021

Study

UX and UI for digital platforms

University of the Arts London

Diploma in UX design, UX and UI for digital platforms.

2020 to 2023

Study

Bachelor’s degree in ethics in multimedia

Palacky University

Bachelor’s degree focused on ethics in multimedia.

2021 to 2022

Study

MBA in design thinking and strategy

EDU Effective Business School

Master of Business Administration with a focus on design thinking and strategy.

2021 to 2022

Practice

User experience designer

Avast, Prague and remote

Wireframes, prototypes and UI for Avast Business Hub, a cybersecurity platform for home offices, small businesses and trading partners. User testing fed every iteration, together with product owners, researchers and UX copywriters.

2022 to today

Practice

User experience designer

Pluxee, Prague and remote

UX and UI across Cafeteria, Personal Account, Pluxee Search, the mobile app and the portal. Usability testing in Maze, synthesis in Dovetail, Design Thinking workshops, and the global navigation redesign that raised task success from 58% to 86%.

2023 to 2026

Study

BA in information services design

Masaryk University, Brno

Service design, research and information services. GPA 3.8/4.0.

2025 to today

Practice

User experience designer (seasonal)

Faculty of Arts, Masaryk University, Brno

Online learning formats, workshop materials and digital artefacts for teaching speculative design, service design and UX methods. Turning complex concepts and methods into clear exercises, visual materials and practical learning experiences for students.

© expertise
(WDX® — 03)
years of practice

Research

Design

Facilitation

Delivery

© bookshelf
(WDX® — 04)
books on design

Research

Service

Interaction

Systems

Hover or tap a book.
© help centre
(WDX)
clarification

FAQ.

Pavel Danyi

Defining outcomes through a transparent process and honest dialogue.

01

What services do you offer?

02

What is your typical turnaround time?

03

How do you identify what users truly need?

04

Why invest in research instead of jumping straight into design?

05

What exactly is the "output" of your work?

What services do you offer?

What is your typical turnaround time?

How do you identify what users truly need?

Why invest in research instead of jumping straight into design?

What exactly is the "output" of your work?

Pavel Danyi

Let’s talk